local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
main_id = 10501
L0_1 = {}
L1_1 = 1050101
L2_1 = 1050113
L3_1 = 1050102
L4_1 = 1050114
L5_1 = 1050103
L6_1 = 1050104
L7_1 = 1050110
L8_1 = 1050111
L9_1 = 1050112
L10_1 = 1050105
L11_1 = 1050106
L12_1 = 1050107
L13_1 = 1050108
L14_1 = 1050109
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1050101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050105"] = L1_1
L1_1 = {}
L0_1["1050106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050107"] = L1_1
L1_1 = {}
L0_1["1050108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050109"] = L1_1
L1_1 = {}
L0_1["1050113"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1050101"] = L1_1
L1_1 = {}
L0_1["1050102"] = L1_1
L1_1 = {}
L0_1["1050103"] = L1_1
L1_1 = {}
L0_1["1050104"] = L1_1
L1_1 = {}
L0_1["1050105"] = L1_1
L1_1 = {}
L0_1["1050106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10096
L4_1.alias = "Npc10096"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q10501ThoarderSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10097
L5_1.alias = "Npc10097"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q10501ThoarderSpawn2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10098
L6_1.alias = "Npc10098"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q10501ThoarderSpawn3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10501AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1050107"] = L1_1
L1_1 = {}
L0_1["1050108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10501AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1050109"] = L1_1
L1_1 = {}
L0_1["1050110"] = L1_1
L1_1 = {}
L0_1["1050111"] = L1_1
L1_1 = {}
L0_1["1050112"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10501MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050113"] = L1_1
L1_1 = {}
L0_1["1050114"] = L1_1
quest_data = L0_1
